Game Audio — Roko’s Bane Interactive Music Using Wwise

Roko’s Bane is a game I worked on a while back at Full Sail along with Jean Ces­pedes, who was the sound design intern at the time. Jean and I came up with a cool inter­ac­tive music sys­tem that really fit the com­bat and non-combat states of the game. Here is a video of the game-play where you can hear the inter­ac­tive music sys­tem along with a fol­low up video of me show­ing off the Wwise project itself, where we con­structed the inter­ac­tive music system.